I was thinking just a little bit about how the current OSRS state of game is and RS gold in all honesty I feel like this is the greatest form of the classic RuneScape match we all fell in love with as children/teenagers. What exactly are the key differences? For starters a slew of upgrades have been geared towards improving the standard of life and overall player experience without bloating RuneScape. Graceful armor with endurance pots, changes like the ease of transportation, the make displays. It fills the same niche that a ton of the summoning content supplied without creating RuneScape feel so bloated.
Of summoning on the topic, I firmly believe it is the very unnecessary skill and likely was. It just made everything feel bloated. Suddenly there was the requirement to loot charms that are untradeable in addition to money making drops that are regular. Suddenly there was a necessity to remember to bring a BoB for particular skilling and money earning, then another drainable point system to keep in mind along with prayer. An expected battle partner that ONLY worked in multi if a great deal of important PvM was solitary way anyways which meant the most useful familiars would be the supportive ones (Bunyip/Unicorn). It made areas feel more crowded when everybody is bringing their best summoning familiar to Castle Wars.
Well theydone better than the way summoning brought them into the table and 've been implemented somehow from the present game. Let's get into gear, well the majority of the gear that existed back then is at the game. Let us be honest, nobody is currently overlooking Korasi's sword, even though it was considered quite excellent. I really prefer the nightmare staff because it MAKES SENSE. It provides exactly the same Korasi-esque unique but it needs a magical based attack design bonus to be helpful.
Overall the addition of spells and ranged firearms has made the classic battle triangle quite balanced. Wrath spells definitely gave magic that extra oomph it needed for the spell book. Gear selection is quite excellent. RuneScape at the time did introduce Pernix armor, but from what I remember the T80 Pernix was useless. One thing I'll admit that RS2 had which would be a great deal of fun still is Dungeoneering as a stand ability. I was wavy to it, but finally realized how much fun that the skill really was to get a few fairly cool perks involving finest in slot firearms to custom source dungeons.
It might have been better if the dungeoneering skill felt more tied into the primary game as opposed to a mini-game in ability format. I have yet to try out the gauntlet in OSRS though if OSRS has managed to capture that great feeling Dungeoneering rbought so I don't know. Anyways, just a couple of ideas, I've seen other posters say they'd return to Pre-EOC in a heartbeat but, outside of the further quest storylines, I discover the current state of game feels more balanced and buy runescape 3 gold well thought out than RuneScape in the time back then.